The glory days of Epic Games are long gone and Tim Sweeney is a god damn moron.

  • Dr. Moose@lemmy.world
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    22 minutes ago

    He’s right though it’s not a very useful label in general. The AI process is unavoidable as you can use it as a coop tool or inspiration or thousand different ways where AI is not a direct generator.

    Personal anecdote: I do quite a bit of visual design these days and always start with some ai prompt to give me some inspiration as subjects I work with are highly corporate and unheard to me. The final product is made by me in Inkscape with some parts being manual traces of AI generated images but it would be dienginous to say that I didn’t use AI here and silly to say that it some “mindless slop”.

  • zecg@lemmy.world
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    2 hours ago

    It does make sense, because I’ll boycott nearly all future productions.

  • RaphaelSchmitz@feddit.org
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    6 hours ago

    He’s right IMHO.

    You can make hundreds of AI slop games in the time you can make one game that is a creative work of art.

    It would be waaay easier to police 100 games with a “No AI” label, than making sure 10000 slop games have a “Made by AI” label.

    Maybe you think something like “but the ratio SHOULD be the other way around”, but to that you honestly have to deal with the answer “should could woulda”.

    • MousePotatoDoesStuff@lemmy.world
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      9 minutes ago

      That’s not his argument, tho. He’s saying all games will be using the slop machine. And hopefully he’s wrong, but if not, there’s plenty of already-made games to go through.

  • ArmchairAce1944@discuss.online
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    9 hours ago

    If Sweeney can read this, I just want to tell him something. As someone who made games with ZZT as a kid and thought it was the best thing ever, you need to understand that no AI could make something like that, even if as a kid using copied and ‘inspired’ code from other games (and learned how to hexedit out the protections from other ZZT worlds so I can see how they worked) the cycle of just working through a rudimentary coding language was the reward in and of it self even if I never did finish the game I had in mind.

    BTW, that game just involved an adventurer in a kingdom that is being troubled by… Hitler’s ghost, and your objective was to send his ass back to hell. I found a boss fight in another ZZT world that I thought was too cool not to reuse for that purpose, too. But sadly it was never finished.

    That being said, we DO need ‘AI generated’ or ‘AI assisted’ as a tag. There isn’t anything weird or wrong with that. In online art spaces like deviant art you can tag stuff as ‘traditional’ art (meaning done on paper/canvas with whatever media you used, like pencils, various paints, etc) or digital or a combination thereof, like a hand drawn sketch that was completed and colored with photoshop. Why the fuck would anyone be against telling people what tools were used?

  • apftwb@lemmy.world
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    13 hours ago

    Sounds like Epic needs to try to make a online game store to compete with Steam, but filled with AI slopware.

  • njm1314@lemmy.world
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    14 hours ago

    I like how he’s basically admitting that it’s a negative that would hurt the game sales. Because consumers don’t want it.

    • ilinamorato@lemmy.world
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      6 hours ago

      Are you kidding? I might actually stop buying new games and make it through my backlog now! This is great!

  • pumpkin_spice@lemmy.today
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    22 hours ago

    I don’t want AI-generated assets in games at the expense of past, present, and future artists – artists that created all the source material in the first place and had it pirated by corporations who had enough money to ignore all existing IP law globally.

    If Tim Sweeney is fine with pirating other’s art, he should be cool with people pirating his games.

    • billwashere@lemmy.world
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      21 hours ago

      Yeah this is my take as well. AI can be a useful tool but putting people out of work so you can save money to create soulless art is just wrong.