unionize? no. one party, we were doing LMoP. i fucking hate LMoP. I took the boring ass prerolled character the DM made me play (because other people don’t know dnd and thus it wouldn’t be fair to let me play a character i wanted to play) and twisted the premade backstory from him saving some mistreated workers into him leading a communist revolution.
Sounds like a great party to do an Acq Inc campaign. They play as their own business and can have evil corporations as enemies. It’s great fun
If you don’t have a copy of the little red songbook, can you really call yourself a bard?
Player: I want to ask this road worker about their job.
GM: They tell you that they are perfectly happy with their job. They say they work short hours, get paid well and have a contract with very favourable terms that prevent them from being fired arbitrarily. All of their colleagues seem to feel the same way.
Player: Hm, what if they’re lying?
They’re absolutely lying get the pamphlets and cast a zone of truth.
I played with a group that defeated a boss by unionizing his minions against him so they could have a worker owned dungeon. I played another campaign where i turned a kingdom over to its field workers and abdicated and destroyed the monarchy after defeating its ruler.
😈
You know what that’s called, right? It’s class consciousness. When people’s power fantasies are union organizing, that implies there is a degree of cultural hegemony going on and that’s pretty neat.
My favorite one-shot that I’ve ever ran involved the PCs being hired by a city to go kill some kobolds. The kobolds had taken over their mine, had fortified the place, and were violently rejecting any attempts to make them leave.
When the PCs arrive, it’s basically as described: The mine is overrun with kobolds, who have erected makeshift barricades and are armed with crossbows.
In actuality, the city had hired the kobolds to mine the ore for them, but then refused to pay them after taking delivery. It’s a labor dispute, and the PCs had been hired to kill them because nobody would question some adventurers killing some kobolds. The players discovered this and were upset enough about being lied to that they joined the kobolds’ side and basically acted as the (very well-armed and aggressive) union reps, negotiating better pay and more favorable terms for them. Was a great time.
This is the best sort of rpg story, in my humble opinion.
Remeber, kids: Laws are threats made by the dominate socio-economic ethnic group in a given nation. It’s just the promise of violence and police are basically an occupying army.
Yeah, my character is realizing that the nobles that want to depose the king in favor of a ruling council are themselves just as if not more corrupt, and that the only real answer is a worker’s revolution. So this might end up being a bit of an influence in this weekend’s events.
Had to go find a clip of this because the delivery makes it even better, like a militant socialist afterschool special:
The delivery sells it entirely. He’s like the guy coming in to talk about drugs with a baseball cap and sitting backwards in the chair, but it’s about cops and molotovs instead.
Thank you for sharing, didn’t know about this
I mean, we use different terms (“social contract”, “law and order”, “state monopoly on violence”), but that’s what it boils down to.
This but actually. Dnd is not the best system to live out the group’s actual fantasy of social revolution, and that’s what my groups tend to want to do.
Come to think of it, can anyone here suggest a good rpg system to simulate working people siezing the means of production from the bourgeoisie?
Cthulhu RPG except the workers are cultists and the means of production old ass artifacts that summon non-euclidean deities.
That’s my kind of game. The “let’s not be political (even though it is political)” flavor is less appealing.
Hey, you’re the one underpaying your fictional workers in the first place
You know to make interesting rpg stories, you need bad people, and being bad means you underpay worker and take all the money from their work.
If dwarves get a 15beer a hour minimal wage, they won’t have a reason to fight the Dragon they work for
Thank you! You just gave me a new bbeg!
But the point is that if you’re going to make a villain you can’t get upset when your heroes try to help their victims.
Oh no, I have a really easy means of getting my players organically motivated in my story. :(
Sounds like a good campaign to me!
Literally me as an unchained rogue in pf1. Enter city, use my underworld connections to find the abusers, rapists, and pedos. During my downtime, after helping the party during adventuring as normal, I build up a list of men to kill.
Rinse/repeat
lol I’ve been working on a holy grail game where the anarchos are the central characters and the conflict is them vs the monarchy so she isn’t wrong











