• kamen@lemmy.world
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    2 hours ago

    Haven’t used a controller on a PC, but would be interested in trying this one if it’s not ridiculously expensive. I’m predicting a hundred-ish EUR, and if it’s around that, I’d give it a go.

  • kokoto@lemmy.zip
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    2 hours ago

    I hope they improved the dpad compared to the one on the Steam Deck. The Deck’s dpad feels quite mushy, and the glossy texture doesn’t help. I’d love a high quality controller with dual trackpads.

    • EddoWagt@feddit.nl
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      2 hours ago

      I thought the Deck Dpad was quite well received, the one on the controller looks the same to me

  • daniskarma@lemmy.dbzer0.com
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    4 hours ago

    I fear the price will put it out of my budget for controllers.

    Usually I buy my controllers at around 30-50€

    This, I fear would go well over double the higher end of that.

  • 𝒎𝒂𝒏𝒊𝒆𝒍@sopuli.xyz
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    3 hours ago

    i liked my original steam controller, but it’s a pain in the ass to make it work outside of steam, now i bought a cheap gamesir gamepad and i’m playing comfortably in gamepass games and emulators

    • Bakkoda@lemmy.world
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      2 hours ago

      I just set up the original steam link with the original controller which was a pita after not having a dongle and spending 2 hours updating. Paired it with my 8bit and it’s ok so far. Still a pita on startup because it doesn’t recognize the 8bit but I’m sure that’s a operator error (xinput or whatever).

      I can’t see myself using anytime other than my 8bit honestly.

    • Atomic@sh.itjust.works
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      3 hours ago

      You can launch non steam games via steam and get access to their steam controller software.

      I have the original too. Best controller I’ve ever used.

      • tiramichu@sh.itjust.works
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        2 hours ago

        Me too, but I’m pretty sure I’ll be getting one.

        I haven’t had a VR headset since the original Oculus Rift. I’m still salty about them selling to Meta, and after I moved to Linux it turned into a paperweight anyway.

        Since that point, no new headset had checked all the boxes for features, first-class Linux support, and a vendor I could actually tolerate engaging with.

        The Steam Frame is doubtless going to seem very expensive in comparison, but I see that as the price I have to pay to avoid an account on a platform I don’t want and all the associated data harvesting.

        I will pay that price.

  • Bananskal@nord.pub
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    5 hours ago

    I hate that the left stick and D pad have the PlayStation layout. Much more strenuous for the thumb.

  • eli@lemmy.world
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    8 hours ago

    Pretty sure I’m going to buy at least 2. But would want 3 or 4. I feel like it’s gonna be limited per customer and there’s not going to be enough…

  • Hubi@feddit.org
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    13 hours ago

    Probably the only thing out of their new hardware lineup that has any chance of being released in the near future.

    • Regrettable_incident@lemmy.world
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      13 hours ago

      Yeah. Damn shame, but if they released the steam machine or frame at the moment, the price would probably have to be at the point it would ensure the product didn’t have a chance to catch on. Pity, I kind of want a steam frame.

      • quips@slrpnk.net
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        12 hours ago

        I mean I guarantee the timing is no coincidence with the chinese ram market crashing

        • Regrettable_incident@lemmy.world
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          7 hours ago

          I’ll keep my fingers crossed! 🤞

          However I kinda suspect it may be valve responding to all the gamers who have been saying they want the controller now, it doesn’t need ram so why wait to release it with the other products? I get that valve probably wanted to do a simultaneous release, but that just doesn’t seem possible any longer.

      • ripcord@lemmy.world
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        11 hours ago

        I want the vr headset but not for that price.

        No I do not know what the price is.

        • lonefighter@sh.itjust.works
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          10 hours ago

          I have an Index and it was 100% worth the price. I used to play a variety of games (Half Life Alyx, Synth Riders and Until You Fall were my favorites) and then I discovered modded Skyrim. A couple years later and my mind is still blown every time I put my headset on and get to wander around Skyrim, look up at the mountains and sunsets, stealth through caves so dark I can barely see a thing, slay dragons using realistic archery where I have to reach back to get an arrow for every shot and actually aim my bow down the arrow, sword fighting involves more than just mashing attack and block, and I can cast spells with hand gestures. I sometimes go months without playing and then wonder why I stopped when I load back into it. I have to set a timer because I lose myself in VR and will play for hours and hours. Sometimes I turn it on and just go somewhere sit down and look at the scenery or watch the NPCs going about their lives.

          • FauxLiving@lemmy.world
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            5 hours ago

            Index is great, I don’t regret buying it at all.

            Half Life: Alyx made me ‘get’ VR. I look forward to future AAA releases.

            I haven’t tried Skyrim VR. I did not know that was even a thing until now, thanks!

            Here’s some recommendations in exchange:

            VTOL VR is DCS where you don’t need a 50 hour tutorial to start the jet or $1200 in control hardware and head tracking (just a $1000 VR headset!).

            Iron Rebellion is still early access/in development, but VR is begging for a good mech shooter and they’ve been making steady improvements.

            XSOverlay is great, basically lets you access windows from in-game (I pin my Signal client, for example) just by rotating your wrist like you’re looking at a wrist watch. It’s a good way to get access to media controls/see who’s at the door without going through the process of getting out of the VR setup.

            • lonefighter@sh.itjust.works
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              2 hours ago

              Half Life Alyx made me forget I was playing a game.

              Vanilla Skyrim VR is a terrible, buggy mess. Modded it’s really good. Vanilla VR you just have hands and no body, can only equip weapons with a button, and can only have one weapon equipped at a time. With mods you can look down and see your whole body, have all your weapons in holsters that you draw from and switch between as needed (my default load is a short sword on each hip, a dagger on each forearm, and a bow with different enchantments over each shoulder). Mods also let you use the index controllers to their potential, so I can keep my hands open and to draw my weapons I literally just reach and grab my controllers like I’m actually grabbing the weapon. It adds a touch of realism that’s just amazing.

              I’m playing the Yggdrasil modpack. It’s not perfect, but it’s really good. If you aren’t familiar with modpacks, the nice thing about them is that you don’t have to worry about tweaking mods and making sure they’re compatible, you just run through the modpack install and you’re good to go. I’ve found it to be pretty stable as far as crashes, I did disable a few mods related to spellcasting that I didn’t like, which you aren’t supposed to do, and that has led to more crashing but I can live with it. Just save often.

              I’ll have to check your recommendations out!

  • InvalidName2@lemmy.zip
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    12 hours ago

    I’ve been waiting for this controller for a while. Hoping it’s even remotely close to my expectations.

    I’m so ready to turn the page on the crappy PS4 Pro controller I bought a few years back that developed charging and battery issues and become unreliable. Regardless of what Lemmy trolls want me to believe, I feel like a 2.5 year life span for a premium Sony controller was a rip-off.

    I like the fact that the analog sticks are symmetrical in placement (compared to XBOX). So really, I’m just hoping that the batteries and connectors in these are more reliable than the poor quality crap that Sony puts out.

    • Nibodhika@lemmy.world
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      3 hours ago

      2.5 years life spam for a controller is a rip-off, that being said I have PlayStation 4 controllers that are waaaay older than that and still work (battery is not great, anymore, but I’m sure I could find a replacement). I don’t know what people do with their controllers, mine last for years and years, the only controller I have that actually developed an issue is one that I lent to a friend for a month.

    • mnemonicmonkeys@sh.itjust.works
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      10 hours ago

      Regardless of what Lemmy trolls want me to believe, I feel like a 2.5 year life span for a premium Sony controller was a rip-off.

      No, you’re right. That’s a fucking ripoff

    • Dangerhart@lemmy.zip
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      10 hours ago

      Not that tbjs necessarily helps you but the battery in switch pro contolers was really easy to replace, spent like 5$ getting new ones from Ali express. Maybe try looking it up?

  • chisel@piefed.social
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    14 hours ago

    I still hold firm that the first steam controller is GOATed and it only failed because the world wasn’t ready for it yet.

      • mnemonicmonkeys@sh.itjust.works
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        10 hours ago

        This. Fuck SCUF and their owners Corsair

        Back buttons are an obvious modification kf previous designs; they aren’t patentable.

    • Cyber Cafe@lemmy.worldOP
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      13 hours ago

      I still have mine and I agree. Though I do like the changes on this new one to more mirror the steamdeck.

      • hayvan@piefed.world
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        11 hours ago

        I wish I could get an original one, but the new one being in line with the deck is great because the deck is ergonomic as duck!

        • Boost@lemmy.world
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          6 hours ago

          You can get them for pretty reasonable prices on eBay. I got mine last year for like $60

        • Pycorax@sh.itjust.works
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          8 hours ago

          I hope it’s more ergonomic than the Deck is because the proximity of the face buttons to the edge of the device on the Deck make it really difficult to press compared with an Xbox controller. With the Xbox controller your thumb has a nice uninterruptable range of motion when moving between the buttons. However, on the Deck, trying to press the B button especially causes the thumb to hit the part of your hand below the index finger.

          Either that or I just have small hands.

        • CH3DD4R_G0B-L1N@sh.itjust.works
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          11 hours ago

          I have extras (used, good shape) if you’re serious and want to discuss in DMs. Not a scam, I just bought 4 when they unloaded the old stock cheap and would entertain giving you one.

    • Goodeye8@piefed.social
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      12 hours ago

      I felt like replacing one of the two sticks with a trackpad just ended up being the worst of both worlds. You don’t get the accuracy of using a mouse and you don’t get any of the design benefits of having twin sticks. The vast majority of controller supported games are designed with twin sticks in mind. Crimson Desert is a great example from recent memory because I can’t imagine doing circular motions on the right trackpad, which is what you need to do for one skill and the fishing minigame. My thumbs are too lazy for that. But with a stick that’s easy enough to do. Overall fighting games are harder, flying games are harder, twin-stick shooters are almost impossible. Any game that requires some stick-like movements from the right stick instantly get harder to play.

      I’m not hating on the Steam Controller, there were quite a lot of innovations I would’ve loved with twin stick controller. The return of the twin sticks is the main reason I’m excited for the controller. I’m also happy with the Dpad coming back because I always felt that was also somewhat clunky on the first controller. Overall I think this one might end up being GOATed.

    • Deconceptualist@leminal.space
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      13 hours ago

      Mostly yes, but it wasn’t flawless. Those trackpads are quite loud (compared to the Deck), the ABXY buttons are a bit too small and awkwardly placed, and there are just many times that I want a second thumbstick. Also it lacks touch-to-engage for the gyro but that’s a newer invention.

      I think the most impressive innovation came from pairing it with Steam Input. That system is still wildly underappreciated; it’s what lets you turn the trackpads into things like custom radial menus.

      • Calfpupa [she/her]@lemmy.ml
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        12 hours ago

        There was touch-to-engage with the gyros tied to the touchpads, I still use it today. Unless I’m not understanding what that means.

        • Deconceptualist@leminal.space
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          11 hours ago

          Oh, maybe they added it later! Pretty cool if so. It just means you can tilt the controller without affecting the gyro until your thumbs are on the pads or joysticks. It’s configurable on the Deck.

    • ripcord@lemmy.world
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      10 hours ago

      I agree, although I believe it was:

      60% society not ready for the awesome

      40% people with small hands

      • isyasad@lemmy.world
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        13 hours ago

        What do you use it for? The only game I found that worked really well was Metroid Prime (after a ton of tweaking)

        • KiwiTB@lemmy.world
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          13 hours ago

          Every controller game, and select mouse ones. It’s especially good at FPS games over a normal controller thanks to it’s gyro.

            • KiwiTB@lemmy.world
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              9 hours ago

              Yeah so you use the pads for normal aiming and refine with the gyro. It works well tho takes time to get used to it.

              • teslekova@sh.itjust.works
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                8 hours ago

                Ah, nice. It’s a long time since I tried playing a shooter on a console. It’s good to know they’ve addressed the mushiness of the aiming.

            • SolSerkonos@piefed.social
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              9 hours ago

              I hate shooters on console, but shooters on console with tilt-aiming are way more palatable for me. Only way I managed to play BOTW on Switch and Horizon: Zero Dawn on PS4.

    • thingsiplay@lemmy.ml
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      11 hours ago

      I have it. The original Steam Controller is not really a good controller in my opinion. It has huge flaws, such as holding it for longer period of time starts hurting my hands, the missing dpad and missing second stick, and the weird sound it makes when using the touchpads.

    • TrousersMcPants@lemmy.world
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      12 hours ago

      The thing that killed it for me is that the touch pads were just terrible as replacements for the dpad and right analog stick

    • RightHandOfIkaros@lemmy.world
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      12 hours ago

      It will absolutely be over $100 USD. No chance its less, which is a shame. $60 USD would’ve killed, honestly.

      • thingsiplay@lemmy.ml
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        11 hours ago

        How do you come to this conclusion? The controller doesn’t have a GPU or lots of memory and expensive space. So from that angle of view, the controller can be priced normally as it would be years ago. The first Steam Controller was priced at 50 Euros at launch, if I remember right. The controller will absolutely be not 100 Dollars or more expensive. 60 Dollars is very likely, if we are lucky even less. If they we have bad luck, then it will be 70.

        Can you tell me why there is “no chance its less”?

        • RightHandOfIkaros@lemmy.world
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          11 hours ago

          The current global economy. Even regular brand name console controllers have increased to a minimum of $70 brand new, not on sale. With the specialized touchpads on the Steam controller, and with other present features, I don’t see them selling this at a loss. The old Steam Controller launched at ~$50 in 2015. Before the idea of “premium game controllers” was common. Now every product is “premium.” Not to mention higher launch prices potentially dissuade scalpers afraid to lose too much when inventory and availability isnt a problem, like how the Steam Deck roll out happened.

          I don’t see any chance at the controller being less than $100. I certainly hope it is $50, but I don’t believe we will ever see those low numbers again until after a global economic crash causes a reset.